Widget Navigation Rules revert to default upon editor restart

When restarting the editor, some widgets navigation rules change.

This happens on multiple widgets of multiple classes, but not every widget, and not every widget of the same class.

The effected widgets seem to be random.

UE 5.5.4

Hi @JRed_3760 ,
I was doing some research and I think I found something similar to what you’re experiencing , a user mentioned that it’s possible this is a bug and that “you can’t set the navigation rules on a UUserWidget itself from the editor panel”.

So it does look like what you’re experiencing is indeed a bug.
The user also shared a workaround to fix it:
“The current workaround is to get the root widget added to its hierarchy and set the rules there, during PreConstruct”.

Hope this helps.