I am having some trouble and would like to know if anyone know what is going first.
I am working on a VR game and set up a interactive widget, placed it in a blueprint and was having fun with the new experimental widget.
It worked perfectly fine with both hovering and clicking ability after I set up the pointer key as left click mouse button.
So I moved on with my project and twerk other settings/put in meshes/set up other blueprints in the project.
All of a sudden the widget interaction has no effect to any widget at all. Not even firing a hover event.
I turned on the debug and I was able to see that the interaction actually passed through the widget so it was not the distance problem.
I would like to know if anyone has experienced this issue since I have did a fair bit of research and found no one was having this problem yet.
Here is a link to the setup of my widget interaction (very standard):
Thanks in advance!