i have searched a lot, and found lots of similar issues posted years ago.
it seems that epic simply has no interest fixing this issue or treating it as a bug.
i can not just simply use a direct struct or sth, i have coded all my project structure depending on FInstancedStruct. it worked well with actors or components. i just want to apply all the logic chain in the same workflow, trying to adapt it with Widget, and found that it is not possible, at least for now.
i’m trying to find another way, which can fit into actors and widgets, so that i can manage all the logic [function call chain] into one single workflow, in this way, i can guarantee that the project will grow bigger and bigger without any heroic changes.