I am not sure why this is happening and I have tried looking up through forums and just through Google, and I cannot seem to find a solution anywhere.
In my main menu, the user will have clicked “Host Game” and that triggers a function in my game instance to create a session for the player controller, and then load a map with “listen” in the options tag. When you go through this process inside the editor, it loads all the way through with no issues. However, when I try this in a standalone game or after packaging the game, it will load all the way through to the level, and then about 1-2 seconds after, it blacks out the screen. I have no idea how to fix this or what could even be causing this. If I can at least get pointed into the right direction and fix this, it would be greatly appreciated!