Why Unreal software crash so much? How we can avoid crashing. And how to recover crashed file from Autosave directory ??
Hey there @VIRENDRA007! Welcome to the community! Crashes can come from a myriad of things including the engine itself, drivers, specs, external software, and other ecosystem issues. If you post your logs here I can likely tell what is causing the crashes.
Your autosaves generally do apply directly to the assets, however if they didn’t have the chance you can see what’s there inside of this directory in your project: \Project\Saved\Autosaves
iskon-backup-2022.12.24-06.43.38.log (226.8 KB)
Here is my project log. It crashes whenever i save it
Seems like a CineCam is being created with the same name as another and not resolved inside of your persistent level. How many cinecams do you have active? You may need to go through and use descriptive naming conventions.
[2022.12.24-06.43.38:068][475]LogWindows: Error: appError called: Fatal error: [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\LevelActor.cpp] [Line: 577]
Cannot generate unique name for 'Cine_Camera_Actor_1' in level 'Level /Game/Main.Main:PersistentLevel'.
请问,
怎么解决它?
Excuse me?
How to solve it?