Why this Widget is seeing through wall or floor.
this is my configuration:
this is the widget seeing through floor:
this is in project:
this blueprint on the Level blueprint:
Why this Widget is seeing through wall or floor.
this is my configuration:
this is the widget seeing through floor:
this is in project:
this blueprint on the Level blueprint:
Space from Screen → World
Hey there @ganbaa_elmer! So when you place a 3D widget into the world, if it’s set to screen space it will always be seen, through the floor or not. However if you set it to world space, it can be blocked visually. Is the question more so that the image of the apple is partially hidden? If so it looks like it’s because your widget seems to have a scroll box as a parent. This automatically makes you able to mask off things and scroll down to them in the widget itself.
my question directly references to this question
referenced question
please help me
my question directly references to this question
referenced question
please help me
I took a look over on that question, and I’ve seen this issue a couple of times. I’m trying to verify if the Web-browser’s functionality is currently only Windows/Mac/Linux. I’ve seen it working in the past. I’ll update you when I get a response!
thank you. do you know Epic dev team have any plan to upgrade web browser?
As of right now I don’t see anything in the roadmap about it. Judging by the nature of the issue however it’s likely that Mobile web browser compatibility isn’t going to be the easiest task. I’ve been trying to find more information on it but it’s sparse to say the least!