Why this light flickering?

Wow :slight_smile:

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HISM gives about same results + some sunny invalid spots that pop in and out:

I start to get the feeling that instancing is not supported at all or experimental, for Lumen. When I spawn same amount without instancing, fps goes bad, but the worst is the time that it takes to spawn.

I tried it, and then killed the editor :slight_smile:

I can’t recall which way round it is, but the lumen scene is different for ISM vs HISM.

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Thank you for your help. Would be great if somebody from UE team jumped in shade light on this situation. But I guess that a silly expectation.

That’s not gonna happen :slight_smile:

Watch the Epic update vids if you’re interested.

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