Why there is no any tutorials for how to make realistic cars for Third person game , like gta v - mafia and so on

Even the paid tutorials none of them has this kind of tutorials , So my question is , is there any resource i can learn from?

Hey @aaspocid27.

So you can try youtube. But the thing is that’s a very fine-tuned mechanic that needs a great amount of fine details involved, so much so that entire games are based around it. GTAV more than likely had a massive amount of people working on the car physics.

Unless you’re talking about just getting in and out of working vehicles. But there are a good amount of tutorials for that.

I hate to do that to you, but you’re going to be hard-up looking for that info as each dev is likely to do it differently. But you’re also looking at different physics for each car. What I would suggest is looking for “Physics-based vehicles” and going from there.

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Tutorials work well for very specific or small tasks to help you understand how to make your own systems. Making a “realistic car” is not a small task. Maybe there is something open source on github like a simulator you can use as an example to write your own code for in UE.

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Probally overdone in the past I think, people had an obsession with building cars and it went unpopular, they only build tutorials if they have some clicks worth I think and that is why you can’t see them around, I seen them years before and now they went away, unreal anyway, you won’t find anything to build cars, maybe just car mechanics, you should try blender since you can import your meshes from into unreal from there. It was very popular with the blender comunity to build racing cars , police cars etc. If it gets boring and people search for something else the people that make tuts won’t make them anymore since there is no clicks for them.

You are not going to build a car with a procedural system in unreal, it’s just not worth it, if you want to build an accurate model of a real car or something like that.