why the widget is not replicating

What result do you need to achieve?
This logic will create a widget for a player who is a listen server.

And in this case, you don’t have to use the client event. A regular event without replication will also work.

And an important note: NEVER use a slash or backslash in the name of anything in blueprint, it serves as a separator on the path to the objects. This often leads to strange problems and crashes, especially in multiplayer. :face_with_peeking_eye:

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