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Why the Reflection and Highlight got disappeared in translucent Material?

Hi,everybody,when I change the material Blend mode to Tranlucent to create Glass material, the relection and specular always disappear .Is there anybody who can tell me why and how I can create a translucent material which also has reflcetion or specular ?:frowning:

Until 4.8, Specular Reflections were not supported on Translucent materials.

Upgrading to 4.8 enables this feature if you change your material to use the Forward Rendering path, but you lose other features in the process and they are considerably more expensive.

thanks~~ I will give it a shot