Hi, thank you for your help, I’am learning the unreal engine…maybe my question is stupid. but i really don’t understand why this don’t work.
I create two simple mouse key press event; one on the main blueprint of the project, and another on the character blueprint.
Unfortunately only one work. (the one on the main blueprint). if i delete it, the other event on the character blueprint work perfectly… or if i delete the one is the character blueprint the other in the main blueprint work…
but never if both exist… why ?
for exemple the ‘event tick’ work on both blueprint… same for a simple key press ‘e’, but not the ‘left mouse click’ same for ‘right mouse click’
thank you