my english is not very good， to be more clear i will mainly use pictures to introduce。
i use this Material Paint a Landscape：
then i use Landscape`s final Material in StaticMesh，it look great,like this:
but i use this in ProceduralMesh is bad,like this:
i was tested the Landscape`s final Material，it use in StaticMesh、SkeletalMesh and InstancedStaticMesh，they are very good！
i wanna know where different between StaticMesh Renderer and ProceduralMesh Renderer ？
I searched in Epic documentation but found nothing really useful for this. please help me!!