Why "texture" class is not concrete?

Feature Request: Editable Texture Properties for UEFN Verse

Current Behavior:
The “texture” class in UEFN verse is not concrete, meaning it cannot be directly instantiated.
This prevents editing texture properties for a verse within the UEFN editor (UEFN).
Currently, texture selection relies on the verse name matching an asset name, which is less intuitive.

Desired Behavior:
Make the “texture” class concrete in UEFN verse.
Allow users to directly select and edit texture properties for a verse within the UEFN editor.
This will improve the workflow by enabling visual selection and manipulation of textures associated with verse.

Benefits:
Easier and more intuitive texture selection for verse.
Improved visual feedback for verse appearance within the UEFN editor.
Streamlined workflow for artists and designers.

Additional Notes:
This feature would be valuable for creating visually rich and varied verse elements within UEFN projects.

@GemXD Thank you for your feedback. While I cannot guarantee a response, I can confirm that this has been forwarded to the appropriate team.

1 Like