I have created a swimming pool just by following this A new, community-hosted Unreal Engine Wiki - Announcements - Epic Developer Community Forums ,but after building lighting the space inside my water gets full black.Please Help ! I do have post processing volume and physics volume as well
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This is because your water mesh is casting a shadow into it. You need to go into the static mesh properties and disable cast shadows, that way when you bake lighting no shadows will be cast from the water
Thanks,i got it ! Tbh what can you expect more from a noob ? :v