I am exporting Render Target of SceneCapture2D to pngs using blueprint. The flow works. I even tried call copycamerasettings from a cinecameraactor/cameraactor to make sure camera setting is OK. But the exported pngs always looks so blur/rough as below. any help will be appriciated.
Do you still get the roughness if you increase the size of your render target? Maybe try making it 3-4 times larger?
That’s how it looks when set current render target size to 1080p, and screencapture2d’s Postprocess\RenderingFeatures\Misc\ScreenPercent to 200. Changing size to 4K makes the export quality better, but cost too much time. However, Sequencer with the same size 1080p could export the pngs with much better quality. don’t know why