In my project settings, Lumen is not activated, and the “allow static lighting” option is active. I don’t understand why my directional light and all my light points don’t illuminate if they are static. Does anyone know of a solution?
screenshot? and is this in editor or a packaged game? have you tried baking your lighting
This problem happens both in the project edition and in the packaged version. I’m currently doing “baked light” through the GPU lightmass to see if it helps. I’m currently compiling the light, as soon as it’s finished I’ll take a screenshot comparing it
Stationary or mobile light:
Static Light:
The static light points inside the house on the map do not illuminate anything, it is as if they are not even active
still not working… i tried baked lights with GPU Lightmass but dont work too…