Why my pointlight can't cast shadow?

It needs to be Movable, which can be found in the light’s details panel. It also needs to have Casts Shadows and Affects World enabled.

19840-capture.jpg

I apologize for using the wrong words, as they weren’t the options that you would need to use to make dynamic shadows (They are options underneath the shadow quality settings in the build dropdown menu) and someone else in the comments elaborated quite well on the issue. Hopefully that image helps.