Why my image isn't transparent like i want ?

Hi !

I have a little problem since few days, i have in my Widget blueprint a picture that needs to keep its original opacity. It works in my other widget blueprint, in a clean projects, etc. but i can’t find the difference is that it doesn’t work in my “Game Over Blueprint” :‘( :’( :cry:
Even when i change manually its opacity it doesn’t work at all. So i need your help to understand my hidden mistake.
I know that the problem is in the widget because when i change its call by another widget, my image has the good transparency.

(My hud is ugly, yes, because i’m not an artist and this isn’t my first preoccupation ^^ And sorry if my english isn’t good) :smiley:

Thx

This is the image that i want to use

This is the result that i get in my Game Over Widget…

84243-hudgo_opacité.png

When i use it in my Survival Widget…

84245-hudsurvival_goodopacity.png

And this is my widget settings !

Try changing the ZOrder

Hello Delcourt,

Thank you for the information that you have provided, however the images above do not show the setting for the image that you are using. Would it be possible for you to provide the project that you are having the issue with so that I could take a closer look?

Thanks for your very quick answer ! Here is my (secret, lol) project :slight_smile:

It’s just the beginning :stuck_out_tongue:

I tried to download the project from the link provided, however I was unable to do so. Could you try changing the permission settings for this link?

Yep ! You have the permission ! :slight_smile:

After looking through your project it appears that you are spawning the game over widget on tick. Try placing a do once node in front of the create widget node for the game over widget and this test should allow you to see that your image is showing correctly. I hope that this information helps.

Make it a great day

OMG ! Thank you, it was so simple o.o
I will not have found this solution !

Thanks !