Why my editor doesn't display textures in preview and view port?

Hi everyone.
I have an issue with editor and asset preview with displaying texture.

  • It’s a new PC / NVIDIA Geforce RTX 3060 ti and an appropriate driver for it.

Problem :
I can’t see textures in editor and view port even though its material slots are not empty. Besides, it happens to random objects, mostly clothes.

And there are no reasonable matter with material slots, because the assets already have connected materials in their material slots.
Only the object preview and asset in the level is not displaying any textures.

However, I found a funny thing here.
I can see texture accurately when I turn off and then turn on again a ‘sRGB’ option on ORM texture, which is connected with the material has the issue.

  • Please see the attachments below!



Does anyone have any idea with this problem?
I never heard of this kind of bug and It is hard to deal with sRGB option every single time.
Please help! Thanks!