Why Movie Render Queue always renders only 150 frames?

Can someone please help? In UE5, I have Sequencer set View range 0-400 and Work range 0-400. Then in Movie Render Queue I don’t check the custom frame range. But it only renders 150 frames :open_mouth:
Even if I use the custom range to 0-400 it only renders the mystic 150 frames.
I couldn’t find anything about this in manual so I assume it should use the Sequence frame settings but for some reason it does not.
Is there some ‘secret’ setting like max frames for a movie or something like that somewhere? :slight_smile:

Please help :slight_smile:
Thank you!

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Solved myself but in case someone else has same problem, here is the solution :slight_smile:

The view and work ranges only define the overall animation range, the Camera Cuts track (the thumbs line) must be adjusted to match the actual frame range.

Note that in Sequencer the full range plays so it is easy to mistake.

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Thank you for following up! Helped immensely.

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Thanks for posting your solution - so helpful and saved me hours!

3 Likes

Thank you for saving from lot of trouble! Helped alot

Thank you very much - its so helpful for every beginners

I already had this problem a few times and I know how to fix it, but this morning my brain just couldn’t remember this

Thank you for this thread, saved me from a huge headache because of a project on which i’m very late

Just letting you know that you are amazing for commenting the solution after figuring it out yourself! My searches didn’t help my issue until I stumbled upon your post and fix so cheers!

hi there i have exactly the same problem using the legacy builder, it stops at 150 frames but the suggestions above with camera cuts didnt fix it. I also deleted the cut, created a new one, linked the camera to it, ensured it’s frame length covered the sequence but not improvement :roll_eyes: Any other suggestions?

just for info i moved to the new movie render queue and it works fine there