Why material look silver in some part of the mesh.

I was exporting from Blender, blender has no issues with faces. after exporting to UE5 some materials of the mesh look like silver, no matter what parameter changed of the material. the silver reflective texture stays. I have no clue.

Materials and textures don’t make it across from Blender. You have to export the textures and make the materials from scratch in engine :slight_smile:

thanks, it works :+1:

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btw… you should “consider” merging or baking all of those materials into 1 texture set. multiple materials on a prop like this gun are inefficient.

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