Below is a screenshot from UnrealEngine\Engine\Source\Runtime\Engine\Private\EdGraph\EdGraphSchema.cpp
Why is WITH_EDITOR
used at all in this file? My understanding of the code in EdGraph
is that it is only relevant to editor builds that use graphs. I would assume that WITH_EDITOR
should apply everywhere. But it is used selectively in this file, which makes me think that I don’t understand the macro very well. Can someone explain?