Why is UE5 rendering black frames?

Hi everyone,

I’m having trouble rendering a sequence of shots in Unreal Engine. I’ve encountered multiple instances where shots render only black frames. My camera is attached to the camera track in each shot, yet sometimes it works and sometimes it doesn’t—almost at random.

In the past, I was able to render the first two shots separately, but now I can only render the third shot. Additionally, I cannot render the third shot without rendering the shot before it, which makes me suspect it might be related to warmup frames, even though each shot lasts 200 frames. I’ve tried rendering the second and third shots, and also attempted to render the shot prior to the second shot, but that didn’t work either.

Earlier today, I was able to render these shots separately, but now I can’t anymore. I’m not sure what’s causing the problem. Could someone help me troubleshoot this? Is my PC overloaded, or is the software being pushed too hard? Any assistance would be much appreciated.

Thanks!