I created a blank project in ue5 and getting ~ 60 fps. In the blank project there is a landscape and some lighting. I heard about next level performance with lumen and nanite, so I don’t understand, should I have ~ 60 fps with gtx 1070 ryzen 5 2600x or I should turn on something? And I see strange artifacts and constantly “preparing” in that project.
UE5 out of the box has many more features enabled than UE4 (Lumen GI, Lumen Reflections, Virtual Shadow Maps, Temporal Super Resolution). There’s no reason to expect UE5 out of the box to be faster than UE4.
Also look at the output of the ‘profilegpu’ console command to understand where GPU costs are coming from, and then you can disable the ones that you don’t want to pay for.
Are you sure you’re not getting vsync?
If you’re actually limited on the content, what is the limitation? CPU? Texture sampling? Fill rate? GPU upload? Something else?
“60 Fps” sounds very suspiciously like you’re just getting vsync frame rate.