In my player class, I have a light source attached to the player camera. All works well. The light follows the character’s movement as expected. However, when I move from the starting position, a static light is left behind! There is no extra light source in the scene! All default scene light sources have been deleted and there are no light sources attached to the level.
Where is this coming from and how do I get rid of it?
Excuse the awful UV mapping. I’m just starting to learn Unreal and my focus is on coding and such. Pretty graphics will come later.