I am trying to attach the camera boom from the third person C++ template to the character’s head. I created a socket called “firstperson”, and changed the code to the following:
CameraBoom->SetupAttachment(GetMesh(), TEXT("firstperson"));
I had trouble getting it attached to anything at first, but at some point it attached to the mesh properly, but it still won’t attach to the socket. Can someone please tell me what i’m doing wrong? I can’t find anything on this.