why is my visual effect spawning and not running infinity when its active

If I’m understanding correctly while your character moves the particles spawned by your aura Niagara System remain in the same location the character was, instead of following it?

If that’s what you are trying to achieve it’s probably because your emitter is set to World Space instead of Local Space
You can set it here


This way if the Niagara System is attached to the character it will move with it

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