Why is my TSoftObjectPtr null even though the actor it should be pointed at is what triggered the check?

That might be the case then, it does look like it. Many exceptions are made to make PIE what it is. If we can pin PIE on the issue then we can make more specific searches for reported bugs. Found this one just now:

TSoftObjectPtr points to actor within wrong UWorld when running PIE - #3 by UnexpectedSquirt

1 Like