Why is my Navmesh not working on stairs?

Hi,

I just created a Project based on the TopDown Sample.

I added a simple stair mesh to the level, but the navmesh doesnt want to go up that stair.

I allready tried playing arround with all the numbers, but for the love of god, there seems to be a hight where the navmesh just gets cut off.

Image:

Hi Brainshack,

I can’t see it in your pic, how tall is your Navmesh bounding box?

Hmm where do I find that? :smiley:

Look in your Scene Outliner for NavMeshBoundsVolume, click it and it should highlight.

It needs to have your entire level (or what you want to have a NavMesh on) contained within it. Just scale it up if it’s to small.

Yeah I found it. Increased the height. It was only at 200. Thank you for your quick reply!

You’re welcome, glad it worked.