Hi,
I just created a Project based on the TopDown Sample.
I added a simple stair mesh to the level, but the navmesh doesnt want to go up that stair.
I allready tried playing arround with all the numbers, but for the love of god, there seems to be a hight where the navmesh just gets cut off.
Image:
TJ_V
(TJ_V)
2
Hi Brainshack,
I can’t see it in your pic, how tall is your Navmesh bounding box?
TJ_V
(TJ_V)
3
Look in your Scene Outliner for NavMeshBoundsVolume, click it and it should highlight.
It needs to have your entire level (or what you want to have a NavMesh on) contained within it. Just scale it up if it’s to small.
TJ_V
(TJ_V)
4
You’re welcome, glad it worked.
Hmm where do I find that? 
Yeah I found it. Increased the height. It was only at 200. Thank you for your quick reply!