Why is my material not applying to my mesh appropriately?

When I grab a material and drag it to a mesh, it doesn’t load as it previews (I only seeing vertical lines on the mes). If I look at the material node make up, it’s preview shows the material the way it should look. New to Unreal so not sure how to fix this.

Can you post a screenshot of your issue and the material setup please?

Thanks for the reply Jacky. I’m not sure why but ithe problemwas only occuring it on meshes i copied and paste from a specific mesh. So I delegated them all, copied them from a different mesh and now it’s working fine. Thanks again.

Ok. Glad that it is working now. :slight_smile: