I’ve been struggling with getting realtime grass to look good.
I am using Megascans MeadowPack for the Grass.
I have no idea what i’m doing wrong, I know I can adjust the lighting intensity but that changes the whole scene.
Is lightbaking the only thing that will fix this?
Only when looking at the grass from the back with SSS it looks decent.
Here are some screenshots regarding my issue, as you can see in the sunlight the grass is almost bright white;