I have an editable text. In the editor, it is working fine. After I package the project the text I’m writing is not showing up but I know it is there because I can do stuff with it in a blueprint. I have the font installed to the computer.
Does anyone have an idea?
I’m not there yet, just testing out new functions (which doesn’t work as it seems ). It is a User Interface widget and an editable text is in that. It is a simple bank blueprint where you should write the amount and press Enter button. In the editor I can see everything correctly, the numbers are visible as it should be… But if I package the project, no text is appearing, but I know it is there because after hitting the Enter the transaction in the game is happening.
I only using a level with the landscape and I have the starter level. It is a quite fresh project but I already encountered this annoying (bug?). Everything else is working as intended
So, the last thing I can suggest is migrating your project to another empty project and try again.
I have no idea what you did in the Widget Blueprint.
I also suspect that if you did not use any default scripts/fonts/colors/materials, that may be why you’re having issues, but again, too many variables to tell.