Why is my compilation not updating the editor?

Hello!

I am making a simple FPS game, So i’ve spent all morning trying to find out why my particle system won’t spawn, so to test it, i move the line of code which spawns it to begin play, and then it works. Then i move it back to OnFire() and it now spawns the particle effect, but it’s broken all my animations and i cant move. Now i have removed that line of code altogether, and recompiled, but the recompilation has made NO CHANGES even though it completed; i still cant move and it spawns the particle effect, even though i removed it from my code.

What is happening?

Maybe try to regenerate your visual studio project?

Also, could you post the code you’re having problems with?