I am using the behavior tree. I did nothing special, but now, when I start the engine, it shows me an error message and the behavior is empty. Of course, when I quit the engine, the tree is full of nodes and it saves correctly, so I close the engine without trouble. But, when I start it again, there is nothing in the graph.
When I save it and there is nothing in the graph, if I restart UE4, it did not display me the error.
I tried to delete the file and remake it but it never work, even if I delete it in the folder of my computer !
What UE4 version are you using? It seems you have BT editor disabled (which I wasn’t aware is possible!).
Or maybe your BT asset is being loaded before the BT editor gets loaded? Do you force-load your BT asset from native code? Any additional info would be helpful. And logs