Why is my AI Player not moving?

Hey Guys! I’m following along with the AI tutorial provided in the Unreal Engine Documentation. I’ve followed each and every step as written. But I’m having a problem where my AI follower stays IDLE all the time and doesn’t move an inch.

I’ve checked everything twice and it all seems correct according to the tutorial. So I checked my Behavior Tree while running the game and I found that the TargetLocation is invalid in two blackboard decorators, have a red mark on the right side in the picture below

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Please Help. Thank You.

From what i see both branch is blocked because your target follow and target location is not set, so it can not execute the task Move . So something wrong with your ArgoCheck, can you post your ArgoCheck blueprint here.

@Duncan It is exactly similar to this one here.

Hey Guys! I found what I was doing wrong. Inside the Single Line Trace Node my Trace Channel was set to Visibility. I just changed it to Camera and it worked perfectly.

13135-agrocheck.png