I’m not exactly sure… But it seems that disabling the “Weld Simulated Bodies” checkbox, fixed it. Probably had some kind of conflict with collision boxes or something when I had attached/parented so many things in weird ways. lol
I’m not exactly sure… But it seems that disabling the “Weld Simulated Bodies” checkbox, fixed it. Probably had some kind of conflict with collision boxes or something when I had attached/parented so many things in weird ways. lol