why is light complexity brown?

light complexity in my scene shows up brown instead of according to the settings in engine.ini or baseengine.ini.

Why is this?

See the documentation page here Viewport Modes in Unreal Engine | Unreal Engine 5.2 Documentation

See the documentation page here:

Regards,

I’m assuming this is a rendering bug? I’m having the same issue.

Version: 4.10.2-2818068+++depot+UE4-Releases+4.10