Hey all, I’m making a grass material and for some reason, it ends up looking much more patchy and sparse on the sides of steep hills. It doesn’t matter if the player is close or far, it won’t spawn as densely. Does anyone know the reason for this or how to make it less apparent? Here’s a pic showing what the hills look like compared to how nice it looks on flat ground.
Any help is much appreciated!
^Bottom pic is top view of flat ground. Much more dense with grass.