Solved.
Problem was with not cooking the uassets.
I need run at first command:
./Engine/Build/BatchFiles/Mac/Build.sh "${PROJECT_NAME}Editor" Mac Development "${PROJECT_DIR}/${PROJECT_NAME}.uproject"
Solved.
Problem was with not cooking the uassets.
I need run at first command:
./Engine/Build/BatchFiles/Mac/Build.sh "${PROJECT_NAME}Editor" Mac Development "${PROJECT_DIR}/${PROJECT_NAME}.uproject"