It’s so awkward to use this
IMyInterface::Execute_MySuperGetter(MyObj);
instead of MyObj->MySuperGetter();
Maybe first variant is better to use? Why this?
I request first variant for BlueprintNativeEvents.
Thanks!
It’s so awkward to use this
IMyInterface::Execute_MySuperGetter(MyObj);
instead of MyObj->MySuperGetter();
Maybe first variant is better to use? Why this?
I request first variant for BlueprintNativeEvents.
Thanks!