Hi, someone could help me to resolve this issue?
Where I should have shadow, I have noise and shining everywhere in each mesh I put into my scene.
https://postimg.cc/5HZCfCCF
https://postimg.cc/47gd7pQC
Thanks.
You need to give us more context.
For starters:
- Is this being baked, if so is it with CPU or GPU?
- What GI system is this, if it is Lumen, is everything in here modular and follows lumen’s technical aspect (docs)?
- What light source is “most likely” causing this? The sun, or do you have other light sources?
- Is your system supported by Unreal Engine 5? Like GPU, CPU, RAM…
Hi,
I don’t know how to change from gpu or cpu for build light. So I think in my project, lights are been baked with default setting.
Using Unreal engine 5 by default GI is Lumen. I checked on documentation and all settings seems to be right. If you need I can post all project setting.
I have just a directional light in my scene
My Hardware is all right.
Thanks