Why I get breakpoint on clicking the play button in the editor?

When I click to play the game project, it triggers a break point here, and I click continue` and the game plays in normal mode.
How to fix it Thanks )

to figure it out we need more information , log

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BeginPlay was called on actor : LOG /Game/Maps/UEDPIE_0_ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.MyWeaponItem_C_0 which was in state 1

open ThirdPersonExampleMapopen level blueprints → Add breakpoint on the beginplay function or any other function which is calling MyWeaponItem , if the breakpoint triggers, you need to call that functions super version, in blueprint it is parent function

hope it helps, Cheers!

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Superb, the error is gone, thank You sir very much )

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