Also I just noticed, and felt I should mention, that other question seems to be about Windows 7. I have Windows VISTA.
(Ive already ordered an upgrade to 7, but In hindsight I don’t think that other solution would have help me?)
I do appreciate the help tho, and I apologies for the late response.
Hi , so you are able to open up Launcher, and see the yellow “Launch” button? And when you press the Launch button, what happens? Does the Editor crash, or does the Launcher crash? i.e. does the Launcher window close or stay open when trying to Launch. If it’s the editor you might want to try the “verify installation” link under the launch button if you haven’t yet.
The launcher has never closed for me before, even when the editor was working.
As stated above the CrashReportClient.exe is what currently crashes, Update.exe was crashing before that.
When I click launch the loading bar appears for a bit, then disappears.
The launcher remains open, and I get a crash report window stating that CrashReportClient.exe has crashed.
Although I tried verify install already when I first posted, I tried again.
After some loading It told me it backup some things.
I still received the crash afterwards.
Sounds like not a Launcher issue then, the crash reporter and editor logs would be great if that’s ok? Could you up the following folders:-
C:\Program Files\Unreal Engine\4.0\Engine\Programs\CrashReportClient\Saved\Logs
That attached log file indicates that CrashReportClient.exe exited cleanly. Can you try to cause CrashReportClient.exe to crash again and attach a fresh log? Also, have you checked your game’s log? It can be found in your Project’s folder under the /Saved/Logs directory (e.g C:\Users\YourName\Documents\Unreal Projects\MyProject\Saved\Logs)
Ok. It successfully launched the editor.
For some reason it decided to auto-launch my project.
I did NOT set it to do that, and the Crash Reporter was claiming CrashReportClient.exe was crashing, so I was confused as to what the cause was.
After checking the project log, I removed the example_map.umap and it launched right up.
Sorry for the confusion.