Can you attach your CrashReportClient logs found here:
C:\Program Files\Unreal Engine\4.0\Engine\Programs\CrashReportClient\Saved\Logs
And attach your launcher logs as well, found here (Replace User.Name with your windows user name):
C:\Users\User.Name\AppData\Local\UnrealEngineLauncher\Saved\Logs
And add the following to the very end of the file:
[Core.Log]
LogHttp=Log
LogOnline=Verbose
That should enable verbose logging to help us track it down. Once that’s done, can you try running again and sending us the very latest log again? Thanks!
Any help on this ? Looks like i have the same problem here , can’t even lauch the installer … this is a bit frustrating but eh, if it’s working soon it’s worth it !
I have
Operating System: Windows 7 Ultimate 64-bit (6.1, Build 7600) Processor: AMD FX™-8320 Eight-Core Processor (8 CPUs), ~3.5GHz Memory: 8192MB RAM Graphics: NVIDIA GeForce GTX 460
And I’m getting the exact same problem as you actually. Getting the crashreportclient has stopped working error but in addition for me a black windowed screen would pop up and immediately exit out just before that happened.
I wanted to be helpful and contribute my own logs, but when i added those 3 lines to my DefaultEngine.ini file I got a new issue. Instead of just the CrashReportClient the UnrealEngineLauncher also stops working. And the black window that was flashing in the background now sticks around until I close the program. As far as I can tell no logs generated.
I also didn’t have the 2013 redistributable. (after typing this) I decided to try installing it and after doing so there was no change.
I’m really excited for my shiny new ue4 subscription~, hopefully someone will figure something out before my days off are used up. X3
OH OH! I dunno if i will work for you guys but. I just realized that sense my last reformat I forgot to install the win7 sp1 update. I did so and now its working fine. If you see a 7600 next to your windows version in the dxdiag window then I think you might wanna consider trying to update.