While the overall scene looks far more realistic when I turn on PathTracer, lights and neon materials don’t seem to work correctly. There’s no realism to their presence. No haze when I enable it, no lens flare, etc., but they look great in raster renders.
Attached is an example. The headlights of the car are neon material and appear quite cinematic in the raster render when I turn up lens flare. They’re totally flat in the attached PathTracer render.
Any ideas? Please advise! Thanks!
Processor: 13th Gen Intel(R) Core™ i5-13600KF 3.50 GHz
Installed RAM: 32.0 GB (31.8 GB usable)
System type: 64-bit operating system, x64-based processor
GPU: NVIDIA GeForce RTX 3060 Ti