I am using Unreal Engine 4’s visual blueprint scripting language to make a shotgun in my game. When I call the function fire, it simply spawns an actor at a given location (this actor moves like a bullet, and has a collision mesh). The only problem is when I want to add another “spawn actor from class” node to the event graph, both of the nodes stop working, and nothing happens. I tested to see if my for loop, select node combination was messing up, but it worked and printed out everything fine, but for some reason when the “spawn actor from class” node is put in more than once, it stops functioning.
Here are pictures provided, if you needed them, and feel free to ask any additional questions.
Here is the Imgur link: Problems with Unreal - Album on Imgur
Can anyone please help me with this problem