Every single other texture imported fine, even the white version of this, but for some reason this blue one doesn’t work.
Does anyone know what’s going on?
Original image:
Texture in UE:
Rendered in editor:
In game:
Every single other texture imported fine, even the white version of this, but for some reason this blue one doesn’t work.
Does anyone know what’s going on?
Original image:
Texture in UE:
Rendered in editor:
In game:
Since it’s blue, Unreal thought it was a normal map. Just reset these values to default by clicking the yellow arrow.
Oh, thanks.