Hello,
Before I start writing about my problem, please keep in mind that I know very little about materials and unreal engine in general. In other words, I’m a noob.
I’ve been making a mobile game, and I decided to add in a fancy material. This material works whenever I do a preview in the standalone game, but whenever I do the mobile preview or when I launch it on my phone, I can’t see it. Can I fix this somehow? Can my phone just not handle it? And if so, can I fix that?
Probably, you are using things in your material, that cannot be properly compiled for mobile shader. Make sure to turn on Mobile stats and turn off stats In material editor toolbar. This way you will see an error. I bet that it is not compiling because of noise material expression.
Deathrey is correct, the noise expression node isn’t supported for mobile. You should check this documentation for further information on materials for mobile.
You may find the troubleshooting section particularly helpful. Also, just incase you are unsure on what Dethrey is talking about with the mobile stats here is a screenshot showing the toggle for mobile stats. This will tell you if you have an error in your material for mobile.