Hello Rhinoskin
Interesting. Did you tried to build lighting with very simple setup. Like one box one ground mesh with basic lighting setup?
If not can you try that and let us know please? You can also check the settings Under World Settings > Lightmass > Lightmaps > Compress Lightmaps is it checked or unchecked. If you are not compressing your light maps, they can be very big problem in large scenes. Last, maybe your light map resoulution for every object is too high(on your problem scene). Can you try to adjust them too?
Thank you.