why does UMG not show when game is cooked?

Hi! sorry for this silly question, but i tried remaking the a game we made co’z of some problems we encountered. I haven’t tried packaging the broken game, but when i tried packaging the new one i remade, the UI does not show, but when i am playing on PIE, the UI is there. I will include a log warnings i saw on the upper part of the output logs, but i don’t quite understand what it means…

i’m also including some screen shots of the problem i’m experiencing…

the first one is a scene taken from the packaged build.

the second one is from the PIE scene.alt text

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are you creating your widget from Gamemode class?

Thnx for the reply.Nope, i’m using gameinstance class for creating my ui class.

are you using Init Event to create you WG? or you call an event in GameInstance from an other class ?

i’m using the lobby chatgroup from the market place and the mmo starter kit as reference for creating the UI from one class to another…

I think i just had some problems on my player controller settings (child), coz when i tried calling the ui on the parent, it work fine. thnx anyways for helping me figure it out :smiley: